ATTACKING THE PAINT

SECONDARY DEFENDER: NOT IN CIRCLE
When there is no help defender in the circle, the offensive player will want to score on his own man. If he has a "one-step advantage" he should look to finish off one foot, to maintain the advantage and to get to the rim before the defense can rotate. If he has a "shoulder-chest advantage" he should look to finish off of two feet, to account for contact from his primary defender. 

ONE STEP ADVANTAGE = ONE FOOT FINISH


TWO FOOT FINISH = SHOULDER CHEST ADVANTAGE 

Common Mistakes. Players will commonly utilize a one foot finish through contact. This makes it difficult to get off a balanced shot at the rim. There are three reasons this happens. First, players want to beat their man to the rim. If they haven't beaten them by the elbows, they should maintain the shoulder to chest, instead of trying to outrun it. Second, players pick up the ball after one dribble. This forces them to cover ground with their two remaining steps. They should instead, dribble, dribble, skip and land on a two foot jump stop. Third, players aren't comfortable with bumping their defender with their shoulders and hips. They need to develop a feel for "bumping" their defender, to create space for a two foot landing. 

SECONDARY DEFENDER: IN THE CIRCLE 
When the defensive player is in the circle, he has to leave his feet to contest a shot. This is an appropriate time for the offensive player to challenge the defender in the air. The way to do this, will depend on a players individual strengths. A bigger player could two foot power jump and finish through contact. An athletic player could jump off one foot, looking for the pass or finish through contact. A smaller player could fake the shot and keep the dribble alive. 

POWER FINISH


JUMP PASS


NASH DRIBBLE


Common Mistakes. Players will often jump stop in front of the charge circle and try to finish. The player at the rim can time this up and will often block the shot. Players will try to finish off of one foot, whether its a euro or a traditional shot, leaving themselves off balance. Players will 

SECONDARY DEFENDER: IN FRONT OF CIRCLE 
When the secondary defender is in front of the charge circle, he does not need to leave his feet, as he is free to take a charge. The high percentage option for the offensive player is to not leave his feet, jump stopping, and avoiding drifting into the defender for the charge call. 

TEAM EXAMPLES
  1. Dallas Mavericks 
  2. Utah Jazz
  3. Villanova Wildcats 
  4.  Dayton Flyers
  5. Colorado Mesa
  6. UC San Diego 
  7. NW Missouri St. 

PLAYER EXAMPLES
  1. Bigger NBA
  2. Medium NBA
  3. Smaller NBA
  4. Bigger D1
  5. Medium D1
  6. Smaller D1
  7. Bigger D2
  8. Medium D2
  9. Smaller D1